Magic items use the same saving throw bonus for all saves, no matter what the type (Fortitude, Reflex, or Will). Benefit: You can wield Medium firearms without taking the penalty for an inappropriately sized weapon. Half-Orc: Similar to the Half-Elf, but the Half-Elf's favored class bonus is miles better than anything the Half-Orc has to offer. Hit Points: d10 hit points is plenty, especially because gunslingers are almost exclusively ranged combatants. Some items, once donned, function constantly. Duster, Gunman’s. A number of these items complement the class features and abilities of the new classes presented in the Advanced Class Guide but most of these items … Combat Trick (from the Combat Stamina feat) Source Pathfinder … Lucky, Greater (+3): By the time you can afford this you should be good enough at recharging your grit that a +3 enhancement bonus for a larger pool doesn't sound appealing. It's never a bad thing to get more guns though. With it, you can teleport a bullet into your gun … Any suggestions? The Half-Elf favored class bonus grants extra Grit points to fuel the Guslinger's abilities. Oh, and firearms. By contrast, spell completion items are treated like spells in combat and do provoke attacks of opportunity. Nice, but I don't know if it's worth the cost. RPGBOT uses the color coding scheme which has become common among Pathfinder build handbooks. I've found magic bullets to be good general treasure. 1. While current firearms are simple, often imprecise, and even dangerous devices, they are a technology on the move, and one that will become even more powerful when it is fully fused with magic. I support a limited subset of Pathfinder's rules content. Maybe a trench coat. I support a limited subset of Pathfinder's rules content. Deeds: Gunslinger deeds offer numerous tactical options for the gunslinger. Dwarf: Despite lacking a bonus to Dexterity, the Dwarf has some great defensive abilities, and the Dwarf favored class bonus cuts down on pesky misfires. In most cases, though, using an item requires a standard action that does not provoke attacks of opportunity. Neck: This slot consists of amulets, brooches, medallions, necklaces, periapts, scarabs, … Nimble (Ex): A nice dodge bonus to AC will help make up for limiting the Gunslinger to medium armor, and is particularly useful against other firearms. One-handed firearms deal 1d6 points of damage (1d4 if wielded by Small creatures) and two-handed firearms … Gunslingers are a bold and mysterious lot. Gunslinger Magic Items. 7 comments. Scheming abilities for characters of any class, including backgrounds, story feats, spy-themed magic items, and espionage spells. Alternate racial features do very little to improve this. Getting a free gun at first level saves you a whole pile of money, and being able to upgrade it for 300 gp saves you the cost of buying or crafting a new one when you're ready to upgrade to masterwork. Normal warriors using a sword and shield would be just as likely to use such items. Role: Gunslingers are thunderous artillery, often found where … See my Gunslinger Deeds Breakdown for more help with Gunslinger Deeds. DESCRIPTION. To most wearers, the robe offers no powers or has no effects unless the wearer's alignment doesn't match that of the robe (see below). Press question mark to learn the rest of the keyboard shortcuts. They could be sold for a lot, or maybe your gunslinger starts with a pistol but would like a musket as well? Check your email Inbox. Armor Weapons Rings Rods Staves Wondrous Items Cursed Items Minor Artifacts Major Artifacts. Distance (+1): Firearms are most effective within their first range increment, so doubling their range increment doubles the distance at which you're most effective. True Grit (Ex): Many deeds cost a point of grit to do something awesome, and being able to perform those deeds for free every round can make the Gunslinger considerably more effective. Finally another reward for all VOs, 4 and 5 star GMs! Goblin Gunslinger (Combat) Source Advanced Race Guide pg. This is to prevent characters that are clearly unable to pass checks from doing so, like a fighter with no knowledge of magic … ... One of the most well known guide creators for Pathfinder, TreantMonk, has deleted his guide to Pathfinder… Magic items. Elf: The bonus to Dexterity is great, but the elf is much better as a spellcaster. In one of my campaigns I found an advanced firearm, which we agreed upon could not be constructed by me. Saves: Good Fortitude and Reflex saves, and with enough Wisdom to power the Grit pool, and the Gunslinger's saves are very good. Armor is presented in the order in which you should acquire it, rather than alphabetical order. While many treat the secrets of black powder with the same care and reverence that a wizard typically reserves for his spellbook, most gunslingers know that firearms are a secret that cannot remain concealed forever. I have already ran s6-06 Halls of the Flesh Eaters, s7-19 The Labyrinth of Hungry Ghost and I'm about to run s8-15 Hrethnar's Throne and s9-22 … The earliest authors of fantasy and weird fiction often included guns in their stories. You can supplement this by fighting defensively, by using Combat Expertise, and with the Halfling's favored class bonus. A few +1 flaming bullets can be a nice find. The Overview. Halfling: A Dexterity bonus and small size make the Halfling very accurate and effective. These authors likely included guns because they are exciting, but also because the guns they chose were primitive ones—relatively unpredictable weapons, prone to misfire and malfunction. +1 bullets are a nice start, then things like Shock or Bane. They just generally need the same kind of loot as any other light armoured martial class, and the stuff Volatica listed. New comments cannot be posted and votes cannot be cast, More posts from the Pathfinder_RPG community, For info, news, resources, and anything else about the Pathfinder TTRPG! Crossbow Maven: A bolt ace is proficient with all crossbows instead of all firearms and begins … Be sure to read my Practical Guide to Firearms for general guidance on selecting and using firearms. Guns are not strangers to fantasy. Human: Flexible ability bonus, a bonus feat, and the Human favored class bonus adds to the Gunslinger's Grit pool. New Wondrous Items Sample Legendary Gunslinger: Theresa Diaz This fantastic character class accessory is the brainchild of Ehn Jolly, with the able assistance and contributions of Jason Nelson, … Only an arcane spellcaster can fully realize this potent magic item's … Really though, gunslingers don't need guns as loot. XP 400 Female half-elf Gunslinger 1 CG Medium humanoid (elf, human) Init +5; Senses low-light vision; Perception +7. report. Look up some magical sheaths (Sheath of Bladestealth, Scabbard of Keen Edges) and modify them to work either for a firearm or ammunition. Amateur Gunslinger (Combat) Source Ultimate Combat pg. Gunsmith: Gunsmithing allows you to maintain you weapon, craft new ones, and craft your own ammunition. The only exceptions to this are intelligent magic items, … Beyond well-known magic items, from ubiquitous potions of cure light wounds to prized relics … I have a first level Gunslinger in my campaign and I am looking for magic items to add to the treasure lists. (Original Concept by Big Lemon) Primary Class: Witch. Bonus Feats: The Gunslinger gets half as many as the Fighter, but this is till a great source of additional feats. And if it's a magic grit-storing musket, all the better. Lucky (+1): 1 extra point of grit per day. Even let him swap barrels - If he's got a few hours he can pop one barrel off his musket and swap it for another. A cool looking hat. save. It does its best to make the concept of a “wizard with a gun” work, … If the wearer is not a gunslinger, she may use the gunslinger’s dodge deed once per day. Magic Items. (Not administered by or affiliated with Paizo Publishing® in any way), Press J to jump to the feed. Construction Requirements Craft Wondrous Item, Amateur Gunslinger or creator must be a gunslinger… This long, loose-fitting coat grants a +4 armor bonus to AC and a +2 luck bonus to the wearer’s touch AC against firearm … If not, have things like oils of magic weapon, keen weapon, unerring weapon, etc. Normal: You take a –2 penalty when using an inappropriately sized weapon. Also note that many colored items are also links to the Paizo SRD. But seriously, Beneficial bandolier is the single most important item you can get for a gunslinger (other than a gun and bullets of course). Hello Fellow Pathfinders! 2. With a bit of optimization the Gunslinger is easy to play and produces a reliable stream of damage against nearly any enemy. On a natural 20, you simply add the modifier and give the total. Headband: This slot consists of bands, headbands, laurels, phylacteries, and other non-head slot items that can be worn around the forehead. DESCRIPTION. Proficiencies: Only light armor, but access to martial weapons. Activating a magic item is a standard action unless the item description indicates otherwise. No PC can purchase a gun without this feat, even if they possess the Amateur Gunslinger … If you look on the firearms page here, there are scopes that can detect invisibility, constructs that clean your gun for you, and all kinds of awesome magic gunslinger loot. share. AC 16, touch 13, flat-footed 13 (+3 armor, +3 Dex) hp 13 (1d10+3) Fort +4, … So in some situations, a shotgun or revolver might be a nice surprise for your gunslinger. hide. Gear and Magic Items. Prerequisites: You have no levels in a class that has the grit class feature. 75% Upvoted. Dex: Dexterity is everything for the Gunslinger. Natural 20s and natural 1s mean nothing for skill checks in Pathfinder. You can restore grit with critical hits (very difficult) or with killing blows (much less difficult), but you still want to use Grit sparingly. 3. Don't forget those. One was re-forged from a +2 sword so he get's a +2 musket, another barrel … Bonus Skills and Ranks: The black powder witch may select three gunslinger skills to add to … Alignment: Any. This made firearms excellent storytelling devi… See my Practical Guide to Firearms for help selecting firearms. I am a Gamemaster for a pathfinder game and have a custom magic weapon that I need to add to hero lab. Armor and weapons aside, there are a few items to get. If you would like help with Pathfinder player options not covered here, please email me and I am happy to provide additional assistance. Con: More hitpoints are always welcome, but the Gunslinger already gets d10 hit points and good Fortitude saves. 4. Wis: Crucial for the Grit pool and the Gunslinger's poor Will saves. This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game and the Pathfinder … The Gunslinger is a Striker, plain and simple. Skills: 4+ skill ranks, but the Gunslinger's skill list contains very few options that work for the Gunslinger. 118 You have learned how to fire the big guns. I have a first level Gunslinger in my campaign and I am looking for magic items to add to the treasure lists. Half-Elf: A flexible ability bonus, and a lot of options with alternate racial features. DEFENSE. While it wins the award for “best art” in Ultimate Combat, the spellslinger archetype (p.74) is a little confusing. 10): At 1st level, the gunslinger gains an uncanny knack for getting out of the way of ranged attacks.When a ranged attack is made against the gunslinger, she can spend 1 grit point to move 5 feet as an immediate action; doing so grants the gunslinger … Dexterity bonuses are crucial, and small size is very beneficial. Benefit: You gain a small amount of grit and the ability to perform a single 1st-level deed from the gunslinger … Endless Bandolier, Efficient Quiver, Handy Haversacks and Bags of Holding are all good things to lower your … This section details new gear and magic items for the Pathfinder RPG. Int: The gunslinger's skill list is pretty bad and they already get 4+ skill ranks. Any suggestions? How do I add a "simple" custom magic weapon to Hero Lab (the composite … If enemies regularly use guns or their own, have magic ammunition show up. Hit Die: d6. Gunslinger's Dodge (Ex) (Ultimate Combat pg. The Gunslinger's class skills are Acrobatics (Dex), Bluff (Cha), Climb (Str), Craft (Int), Handle Animal (Cha), Heal (Wis), Intimidate (Cha), Knowledge (engineering) (Int), Knowledge (local) (Int), … If your favorite trick is "use gun on man", the Gunslinger is for you. Resold items gained through this feat are worth half the actual cost paid, not half the regular market value for the item. Aura moderate conjuration; CL 9th; Slot chest; Price 1,500 gp; Weight 2 lbs.. You don't have to worry about over-treasuring with ammo since 50 pieces cost the same as a regular weapon. I have a question. While most gunslingers are full of sound and fury, a few never soil their hands with powder or smell gun smoke. Gun Training (Ex): This is a huge boost in damage output. In addition, each character begins play with an outfit worth 10 gp or less, and the gunslinger begins with her starting firearm. Aura strong abjuration; CL 12th; Slot body; Price 36,000 gp; Weight 5 lbs. Gnome: Despite small size, the Gnome offers nothing of interest to the Gunslinger. Find everything you need to run your campaigns smoothly using the Pathfinder system via the left column directory (desktop) or upper right … Especially a musket master. Grit (Ex): Grit fuels the Gunglinger's deeds, but it's a very limited pool. Secondary Class: Gunslinger. Regarding the big six, you'll want a magic weapon, a Cloak of Resistance, a Belt of Incredible Dexterity, and a Headband of Inspired Wisdom. Some of it is pretty expensive / powerful though, so I don't think you need to worry about doling it out yet. You could set him up some way to re-cast magic items as gun-barrels. You could also pick up an Amulet of Natural Armor, a Ring of … Gun Training (Ex) Starting at 5th level, a gunslinger can select one specific type of firearm (such as an axe musket, blunderbuss, musket, or pistol). Small loops sewn into this bandolier look like they can hold twenty alchemical cartridges (ammunition for a … Class Skills. To use a magic item, it must be activated, although sometimes activation simply means putting a ring on your finger. 89 Although you are not a gunslinger, you have and can use grit. so they can dunk their bullets in the oil before shooting them. A magic item’s saving throw bonus equals 2 + 1/2 its caster level (rounded down). They can turn their starting weapon into masterwork for cheap, and just enchant that. When the wearer uses the gunslinger’s dodge deed, the deed’s dodge bonuses to AC increase by +1. The class just doesn't really work without it. This is especially crucial for pistol users. The following table lists the starting gold piece value for the new classes presented in this book. However, the casting time of a spell is the time r… Earliest authors of fantasy and weird fiction often included guns in their stories the. … gunslingers are almost exclusively ranged combatants guns in their stories, plain and.... The elf is much better as a regular weapon for your Gunslinger dodge bonus to AC, Despite limited. Devi… armor weapons Rings Rods Staves Wondrous items Cursed items Minor Artifacts Major.. Limited to a total +2 bonus in one of my campaigns I found advanced. Gun smoke doling it out yet need to worry about over-treasuring with ammo since 50 pieces the. 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